Minicraft+

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Minicraft + (or Minicraft Plus), is a Community Edition based on the original Minicraft with many modifications and additions. Several of these additions are inspired by Minecraft.

Development

Minicraft+ was developed on December 24, 2011 by David.B and +DilliyG10 up to version 1.8, then taken over by Chris J until 2.0.4, then by Afyber until 2.0.6, and then by Makkkkus until 2.2.0-dev5, and then by Litorom (Current), with their goal to make the game more fun and continuous.

Multiplayer

There are also other Community Editions from this port that changes various things about the game; the most notable being Minicraft Plus Online port by El-Virus, which revives and improves upon the removed Multiplayer feature.

Features

  • More game modes:
    • Creative
    • Hardcore
    • Score
    • Survival
  • Save and load worlds
  • The player can respawn
  • World creation and options:
    • Name
    • Size (128x, 256x, 512x)
    • World type (Island, Box, Mountain, Irregular)
    • World theme (Forest, Desert, Plain, Hell)
    • World seed
    • Rename, delete, and copy
  • More mobs:
  • More tiles
  • More tools
  • More items
  • Ability to drop items
  • Personal crafting menu
  • Beds
  • Mob spawners with loot
  • Ruined structures with loot
  • An expanded world:
  • Resizable screen size
  • Key binding customization
  • Tutorials
  • Achievements
  • Resource Packs
  • Much more gradual lighting
  • 4 Selectable built-in skins and custom skin support
  • Support for several languages:
    • English
    • French
    • Hungarian
    • Indonesia
    • Italiano
    • Norwegain
    • Portugues
    • Russian
    • Spanish
    • Turkish
  • Autosave that saves every 2 minutes and FPS setting that can be changed up to 300 frames

Issues

  • See the issues page on GitHub for bug reports and feedback.

Mods

There are mod loaders are available for this Community Edition.

Trivia

According to Litorom's interview with dillyg10:

Q: Is it true that you and David basically combined your two mods into plus?
A: Yeah thats how it started, I had a couple of mods originally and so did David and he was like "Hey you wanna work on like a mudpack tougher".